Documentation

scatter3

3-D scatter plot

Description

example

scatter3(X,Y,Z)displays circles at the locations specified by the vectorsX,Y, andZ.

example

scatter3(X,Y,Z,S)draws each circle with the size specified byS. To plot each circle with equal size, specifySas a scalar. To plot each circle with a specific size, specifySas a vector.

example

scatter3(X,Y,Z,S,C)与指定的颜色吸引每个圆C.

  • IfCis a RGB triplet or character vector or string containing a color name, then all circles are plotted with the specified color.

  • IfCis a three column matrix with the number of rows inCequal to the length ofX,Y, andZ, then each row ofCspecifies an RGB color value for the corresponding circle.

  • IfC是一个向量长度等于the length ofX,Y, andZ, then the values inCare linearly mapped to the colors in the current colormap.

example

scatter3(___,'filled')fills in the circles, using any of the input argument combinations in the previous syntaxes.

example

scatter3(___,markertype)specifies the marker type.

example

scatter3(___,Name,Value)modifies the scatter chart using one or more name-value pair arguments.

example

scatter3(ax,___)plots into the axes specified byaxinstead of into the current axes (gca). Theaxoption can precede any of the input argument combinations in the previous syntaxes.

example

h= scatter3(___)returns theScatterobject. Usehto modify properties of the scatter chart after it is created.

例子

collapse all

Create a 3-D scatter plot. Usesphereto define vectorsx,y, andz.

figure [X,Y,Z] = sphere(16); x = [0.5*X(:); 0.75*X(:); X(:)]; y = [0.5*Y(:); 0.75*Y(:); Y(:)]; z = [0.5*Z(:); 0.75*Z(:); Z(:)]; scatter3(x,y,z)

Usesphereto define vectorsx,y, andz.

[X,Y,Z] = sphere(16); x = [0.5*X(:); 0.75*X(:); X(:)]; y = [0.5*Y(:); 0.75*Y(:); Y(:)]; z = [0.5*Z(:); 0.75*Z(:); Z(:)];

Define vectorsto specify the marker sizes.

S = repmat([100,50,5],numel(X),1); s = S(:);

Create a 3-D scatter plot and useviewto change the angle of the axes in the figure.

figure scatter3(x,y,z,s) view(40,35)

Corresponding entries inx,y,z, andsdetermine the location and size of each marker.

Usesphereto define vectorsx,y, andz.

[X,Y,Z] = sphere(16); x = [0.5*X(:); 0.75*X(:); X(:)]; y = [0.5*Y(:); 0.75*Y(:); Y(:)]; z = [0.5*Z(:); 0.75*Z(:); Z(:)];

Define vectorssandcto specify the size and color of each marker.

S = repmat([50,25,10],numel(X),1); C = repmat([1,2,3],numel(X),1); s = S(:); c = C(:);

Create a 3-D scatter plot and useviewto change the angle of the axes in the figure.

figure scatter3(x,y,z,s,c) view(40,35)

Corresponding entries inx,y,z, andcdetermine the location and color of each marker.

创建向量xandyas cosine and sine values with random noise.

z = linspace(0,4*pi,250); x = 2*cos(z) + rand(1,250); y = 2*sin(z) + rand(1,250);

Create a 3-D scatter plot and fill in the markers. Useviewto change the angle of the axes in the figure.

scatter3(x,y,z,'filled') view(-30,10)

Initialize the random-number generator to make the output ofrandrepeatable. Define vectorsxandyas cosine and sine values with random noise.

rngdefaultz = linspace(0,4*pi,250); x = 2*cos(z) + rand(1,250); y = 2*sin(z) + rand(1,250);

Create a 3-D scatter plot and set the marker type. Useviewto change the angle of the axes in the figure.

figure scatter3(x,y,z,'*') view(-30,10)

Initialize the random-number generator to make the output ofrandrepeatable. Define vectorsxandyas cosine and sine values with random noise.

rngdefaultz = linspace(0,4*pi,250); x = 2*cos(z) + rand(1,250); y = 2*sin(z) + rand(1,250);

Create a 3-D scatter plot and set the marker edge color and the marker face color. Useviewto change the angle of the axes in the figure.

figure scatter3(x,y,z,...'MarkerEdgeColor','k',...'MarkerFaceColor',[0 .75 .75]) view(-30,10)

Starting in R2019b, you can display a tiling of plots using thetiledlayoutandnexttilefunctions.

Load theseamountdata set to get vectorsx,y, andz. Call thetiledlayoutfunction to create a 2-by-1 tiled chart layout. Call thenexttilefunction to create the axes objectsax1andax2. Then create separate scatter plots in the axes by specifying the axes object as the first argument toscatter3.

loadseamounttiledlayout(2,1) ax1 = nexttile; ax2 = nexttile; scatter3(ax1,x,y,z,'MarkerFaceColor',[0 .75 .75]) scatter3(ax2,x,y,z,'*')

Use thespherefunction to create vectorsx,y, andz.

[X,Y,Z] = sphere(16); x = [0.5*X(:); 0.75*X(:); X(:)]; y = [0.5*Y(:); 0.75*Y(:); Y(:)]; z = [0.5*Z(:); 0.75*Z(:); Z(:)];

创建向量sandcto specify the size and color for each marker.

S = repmat([70,50,20],numel(X),1); C = repmat([1,2,3],numel(X),1); s = S(:); c = C(:);

Create a 3-D scatter plot and return the scatter series object.

h = scatter3(x,y,z,s,c);

Use an RGB triplet color value to set the marker face color. Starting in R2014b, you can use dot notation to set properties. If you are using an earlier release, use thesetfunction instead.

h.MarkerFaceColor = [0 0.5 0.5];

Input Arguments

collapse all

xvalues, specified as a vector.X,Y, andZ必须be vectors of equal length.

Data Types:single|double|int8|int16|int32|int64|uint8|uint16|uint32|uint64|categorical|datetime|duration

yvalues, specified as a vector.X,Y, andZ必须be vectors of equal length.

Data Types:single|double|int8|int16|int32|int64|uint8|uint16|uint32|uint64|categorical|datetime|duration

zvalues, specified as a vector.X,Y, andZ必须be vectors of equal length.

Data Types:single|double|int8|int16|int32|int64|uint8|uint16|uint32|uint64|categorical|datetime|duration

Marker area, specified as a scalar, a vector, or[]. The values inS必须be positive. The units for area are points squared.

  • IfSis a scalar, thenscatter3plots all markers with the specified area.

  • IfSis a row or column vector, then each entry inSspecifies the area for the corresponding marker. The length ofS必须equal the length ofX,YandZ. Corresponding entries inX,Y,ZandSdetermine the location and area of each marker.

  • IfSis empty, then the default size of 36 points squared is used.

Example:50

Example:[36,25,25,17,46]

Marker color, specified as a an RGB triplet, a three-column matrix of RGB triplet, a vector, or one of the color options in the table.

An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range[0,1]; for example,[0.4 0.6 0.7]. Alternatively, you can specify some common colors by name. This table lists the long and short color name options and the equivalent RGB triplet values.

Option Description Equivalent RGB Triplet
'red'or'r' Red [1 0 0]
'green'or'g' Green [0 1 0]
'blue'or'b' Blue [0 0 1]
'yellow'or'y' Yellow [1 1 0]
'magenta'or'm' Magenta [1 0 1]
'cyan'or'c' Cyan (0 1 1)
'white'or'w' White [1 1 1]
'black'or'k' Black [0 0 0]

If you have three points in the scatter plot and want the colors to be indices into the colormap, specifyCas a three-element column vector.

Example:'y'

Example:[1,2,3,4]

Marker, specified as one of the markers in this table.

Value Description
'o' Circle
'+' Plus sign
'*' Asterisk
'.' Point
'x' Cross
'square'or's' Square
'diamond'or'd' Diamond
'^' Upward-pointing triangle
'v' Downward-pointing triangle
'>' Right-pointing triangle
'<' Left-pointing triangle
'pentagram'or'p' Five-pointed star (pentagram)
'hexagram'or'h' Six-pointed star (hexagram)
'none' No markers

Axes object. If you do not specify an axes, thenscatter3plots into the current axes.

Name-Value Pair Arguments

Specify optional comma-separated pairs ofName,Valuearguments.Nameis the argument name andValueis the corresponding value.Name必须appear inside quotes. You can specify several name and value pair arguments in any order asName1,Value1,...,NameN,ValueN.

Example:'MarkerFaceColor','red'sets the marker face color to red.

The properties listed here are only a subset. For a complete list, seeScatter Properties.

Width of marker edge, specified as a positive value in point units.

Example:0.75

Marker outline color, specified'flat', an RGB triplet, a hexadecimal color code, a color name, or a short name. The default value of'flat'uses colors from theCDataproperty.

For a custom color, specify an RGB triplet or a hexadecimal color code.

  • An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range[0,1]; for example,[0.4 0.6 0.7].

  • A hexadecimal color code is a character vector or a string scalar that starts with a hash symbol (#) followed by three or six hexadecimal digits, which can range from0toF. The values are not case sensitive. Thus, the color codes'#FF8800','#ff8800','#F80', and'#f80'are equivalent.

Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.

Color Name Short Name RGB Triplet Hexadecimal Color Code Appearance
'red' 'r' [1 0 0] '#FF0000'

'green' 'g' [0 1 0] '#00FF00'

'blue' 'b' [0 0 1] '#0000FF'

'cyan' 'c' (0 1 1) '#00FFFF'

'magenta' 'm' [1 0 1] '#FF00FF'

'yellow' 'y' [1 1 0] '#FFFF00'

'black' 'k' [0 0 0] '#000000'

'white' 'w' [1 1 1] '#FFFFFF'

'none' Not applicable Not applicable Not applicable No color

Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB®uses in many types of plots.

RGB Triplet Hexadecimal Color Code Appearance
[0 0.4470 0.7410] '#0072BD'

[0.8500 0.3250 0.0980] '#D95319'

[0.9290 0.6940 0.1250] '#EDB120'

[0.4940 0.1840 0.5560] '#7E2F8E'

[0.4660 0.6740 0.1880] '#77AC30'

[0.3010 0.7450 0.9330] '#4DBEEE'

[0.6350 0.0780 0.1840] '#A2142F'

Example:[0.5 0.5 0.5]

Example:'blue'

Example:'#D2F9A7'

Marker fill color, specified as'flat','auto', an RGB triplet, a hexadecimal color code, a color name, or a short name. The'flat'option uses theCDatavalues. The'auto'option uses the same color as theColorproperty for the axes.

For a custom color, specify an RGB triplet or a hexadecimal color code.

  • An RGB triplet is a three-element row vector whose elements specify the intensities of the red, green, and blue components of the color. The intensities must be in the range[0,1]; for example,[0.4 0.6 0.7].

  • A hexadecimal color code is a character vector or a string scalar that starts with a hash symbol (#) followed by three or six hexadecimal digits, which can range from0toF. The values are not case sensitive. Thus, the color codes'#FF8800','#ff8800','#F80', and'#f80'are equivalent.

Alternatively, you can specify some common colors by name. This table lists the named color options, the equivalent RGB triplets, and hexadecimal color codes.

Color Name Short Name RGB Triplet Hexadecimal Color Code Appearance
'red' 'r' [1 0 0] '#FF0000'

'green' 'g' [0 1 0] '#00FF00'

'blue' 'b' [0 0 1] '#0000FF'

'cyan' 'c' (0 1 1) '#00FFFF'

'magenta' 'm' [1 0 1] '#FF00FF'

'yellow' 'y' [1 1 0] '#FFFF00'

'black' 'k' [0 0 0] '#000000'

'white' 'w' [1 1 1] '#FFFFFF'

'none' Not applicable Not applicable Not applicable No color

Here are the RGB triplets and hexadecimal color codes for the default colors MATLAB uses in many types of plots.

RGB Triplet Hexadecimal Color Code Appearance
[0 0.4470 0.7410] '#0072BD'

[0.8500 0.3250 0.0980] '#D95319'

[0.9290 0.6940 0.1250] '#EDB120'

[0.4940 0.1840 0.5560] '#7E2F8E'

[0.4660 0.6740 0.1880] '#77AC30'

[0.3010 0.7450 0.9330] '#4DBEEE'

[0.6350 0.0780 0.1840] '#A2142F'

Example:[0.3 0.2 0.1]

Example:'green'

Example:'#D2F9A7'

Output Arguments

collapse all

Scatterobject. This is a unique identifier, which you can use to query and modify the properties of theScatterobject after it is created.

Extended Capabilities

Introduced before R2006a